Category Programming
How to structure Go code?
Programs should be written for people to read, and only incidentally for machines to execute - Abelson and Sussman It is one of the most popular questions. You can find on the Internet attempts to answer this question. I’ve had concerns if I’m designing my packages or even the whole project correctly. Today, I’m not 100% sure about that! Some time ago, I had the pleasure to meet Robert Griesemer (one of Go’s authors) in person.
Writing custom linter in Go
Writing linters is simple. I was surprised how it’s easy to write a Go linter. Today, we’ll write a linter that will calculate the cyclomatic complexity of the Go code. What is cyclomatic complexity? Cyclomatic complexity is a software metric used to indicate the complexity of a program. ref The idea is simple - every time we find any control flow statements we increase the complexity by one. I know I oversimplified it a bit but I don’t want to overwhelm you with unnecessary details.
Go with some context
The context package in Go is quite simple and well-known. On the other hand, there are some misunderstandings while using it. Today, I’ll try to explain all the most popular concerns and make more clear when and how use the Context. Let’s start with what the context is. Package context defines the Context type, which carries deadlines, cancellation signals, and other request-scoped values across API boundaries and between processes. ref: https://golang.
Unavailability is fine. Prepare for it
When I started my career as a software developer and published the first production application what I did was staring at logs and look for some fatal errors. It was a monolith application. Every log saying that something’s wrong had to be fixed. ASAP. This approach worked for some time. However, when the scale increased, and I started building microservices, I couldn’t get rid of all of them. Network issues, database failures, and more - it happens all the time.
Pointer and value semantics in Go
In Go, we can refer to variables using value or pointers. Sometimes, it’s hard to answer which approach is more suitable. At the first place, you should learn about general rules. Value semantic should be used every time when copying the value make sense in the logic of your code. For example, every value object should be passed by value. If you have a struct Money then it’s possible (and also make sense) to have, at the same time, multiple 10$ in your code.
Using sync.Pool
In the garbage-collected world, we want to keep the GC overhead as little as possible. One of the things we can do is limiting the number of allocations in our application. How to achieve that? There’s sync.Pool which caches allocated but unused items for later reuse. The Pool can become very useful when you have multiple parallel operations that can share the same piece of memory between them. The real power of it is visible when you have frequent allocations and deallocations of the same data structure.
Garnish - simple varnish implementation written in Go
The varnish is a well-known HTTP accelerator. As the continuation of the GoInPractice series, today I’ll show how you can build a simple (and naive) varnish implementation in Go. Some of the code is reused from Writing a reverse proxy so if you don’t understand something, I recommend taking a look at the blog post. We’ll split our project into a few parts. The first one will be the caching mechanism.
Writing a reverse proxy in Go
Some time ago, I found a video called Building a DIY proxy with the net package. I recommend watching it. Filippo Valsorda builds a simple proxy using low-level packages. It’s fun to watch it but I think it’s a bit complicated. In Go, it has to be an easier way so I decided to continue writing series Go In Practice by writing a simple but yet powerful reverse proxy as fast as it’s possible.
Writing TCP scanner in Go
Go is perfect for network applications. Its awesome standard library helps a lot in writing such software. In this article, we’ll write a simple TCP scanner in Go. The whole programm will take less than 50 lines of code. Before we’ll go to practice - a little theory. Of course, the TCP is more complicated than I describe but we need just basics. The TCP handshake is three-way. Firstly, the client sends the syn package which signals the beginning of a communication.
Golang Tips & Tricks #7 - private repository and proxy
In Go 1.13 all modules are provided using a proxy. The proxy caches dependencies what helps to make sure that the version of an external dependencies will never change. If the vendor remove the version and create a new one with the same version, only the first one will be provided. Proxy improves the performance of downloading dependencies as well so it’s useful to have such functionality in the ecosystem.